Major Power Descriptions

(This page is still in draft; so far it only contains descriptions for psionic powers that are on the mutant perks list.)

All major powers (general and discipline) are listed alphabetically.

Psionic Blast: [Major Power, Mind-Affecting]

Grade: Major
Manifesting Time: 1 standard action
Range: Short range cone-shaped burst
Duration: Instantaneous
Saving Throw: Charisma negates

The air ripples with the force of your mental attack, which blasts the minds of all creatures in range that fail a Charisma save. Psionic blast stuns each affected creature for 1d4 rounds.

Augment: For every 2 additional ISP you spend, the duration of the stun effect increases by 1 round

Telekinesis: [Major Power]

Grade: Major
Manifesting Time: 1 standard action
Range: Medium range
Target: One object at a time
Duration: Concentration, up to 1 min. + 1 min./manifester level
Saving Throw: Charisma negates (object); see text

You move a creature or object by concentrating your mind on its current location and then the location you desire, creating a sustained force. You can move an object weighing no more than 250 pounds up to 1 range category per round. A creature can negate the effect on itself or an object it possesses with a successful Charisma check against a DC of 15 + your Charisma modifier.

This power ends if the target is moved out of range. If you cease concentration, the target falls or stops. You can drop a weight and pick up another during the power’s duration, as long as you don’t stop concentrating on maintaining the power.

An object can be telekinetically manipulated as if you were moving it with one hand. If you spend at least 5 rounds concentrating on an unattended object, you can attempt to break or burst it as if making a Strength check, except that you make a Charisma check instead.

Augment: For every additional power point you spend, the weight limit of the target increases by 25 pounds.


%d bloggers like this: